Adobe recently confirmed the suspicion held by many in the games industry that Flash is a dying platform. The official announcement that Flash will be discontinued in 2020 is threatening the infrastructure for many games and mobile apps, putting developers in a position to either abandon or overhaul their proprietary code built meticulously over the course of years.
The question was whether to start over by building a new platform from the ground up, or find a solution to transfer current codebase to a new platform. Finding the right solution was not going to be easy.
Option #1: Unity
Option #2: HTML5
Option #3: Xamarin
Option #4: Haxe
After selecting Haxe, the team decided to parcel the transition into four parts. With any major undertaking, challenges are bound to arise.
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