After years of hype, the AR/VR space has certainly grown quieter as of late, but some investors are still coalescing behind a vision that the technologies could one day replace mobile if the technical kinks can be worked out.
Creal is a Swiss startup that’s working on some fundamental display technologies that could make VR and AR headsets more comfortable with more life-like optics.
Light-field displays are a category of displays that are quite a bit different than anything you’ve seen. While existing AR and VR headsets can show you stereoscopic 3D by displaying slightly different images to each of your eyes, future headsets will allow you to change what’s in and out of focus based on where your eyes are looking. The big optics issue this solves for is called the vergence-accommodation conflict, and it allows for interacting with objects closer to your face and functionally makes reading in VR quite a bit more effective as well.
We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.
We are a professional review site that has advertisement and can receive compensation from the companies whose products we review. We use affiliate links in the post so if you use them to buy products through those links we can get compensation at no additional cost to you.OkDecline
1 Comment
Tomi Engdahl says:
Swiss startup Creal is building display tech for the next generation of AR/VR headsets
https://techcrunch.com/2020/03/24/swiss-startup-creal-is-building-display-tech-for-the-next-generation-of-ar-vr-headsets/
After years of hype, the AR/VR space has certainly grown quieter as of late, but some investors are still coalescing behind a vision that the technologies could one day replace mobile if the technical kinks can be worked out.
Creal is a Swiss startup that’s working on some fundamental display technologies that could make VR and AR headsets more comfortable with more life-like optics.
Light-field displays are a category of displays that are quite a bit different than anything you’ve seen. While existing AR and VR headsets can show you stereoscopic 3D by displaying slightly different images to each of your eyes, future headsets will allow you to change what’s in and out of focus based on where your eyes are looking. The big optics issue this solves for is called the vergence-accommodation conflict, and it allows for interacting with objects closer to your face and functionally makes reading in VR quite a bit more effective as well.