Assembly 2016 computer demos

Assembly Summer 2016 computer festival was held last weekend. It was about computer gaming and Demoscene. The demoscene is an international computer art subculture that specializes in producing demos: small, self-contained computer programs that produce audio-visual presentations. I was not at the place this year, but I looked at some of the computer demo productions on-line and found them interesting (for example Teletext 40 years by Paraguay and  ASTRA by @p01 that I have mentioned on blog).

The demoscene results from Assembly Summer 2016 can be found at: http://www.assembly.org/summer16/news/demoscene-results/ and Assembly 2016 :: pouët.net. Assembly Summer 2016 has an archive of productions at http://archive.assembly.org/2016.

Here is as an example the winning demoGestalt by Quite vs T-Rex

The productions can be found as video on YouTube. Finding everything there can be difficult, so Kenneth Falck has made nice YouTube playlists to view them:

Assembly 2016 Demo Compo

Assembly 2016 4k Intro Compo

Assembly 2016 1k Intro Compo

Assembly 2016 Real Wild Demo Compo

Assembly 2016 Oldskool Demo Compo

Assembly 2016 Gamedev Compo

Assembly 2016 Short Film Compo

1 Comment

  1. Tomi Engdahl says:

    Some other somewhat related event with cool demo video is this:

    SIGGRAPH 2016: Still Addicted to Computer Graphics
    http://www.eetimes.com/author.asp?section_id=36&doc_id=1330267&

    There is hardly a commercial animated or special effects film or lead-in to the 10-o’clock TV news that isn’t supported by computer graphics. The SIGGRAPH gathering reminds animators of how many machine cycles it takes your graphics processing unit (GPU) to light up a video screen.

    Follow the light
    Despite the intensified fascination with immersive realities (AR and VR), the technology for animating a computer graphics screen, remains very much familiar. “Pay attention to where the light comes from in each frame of the film,”

    Looking at presentations, pictures and the on-line renderings made available from SIGGRAPH on line, it turns out the basic questions haven’t changed.

    SIGGRAPH University – Introduction to “Physically Based Shading in Theory and Practice”
    https://www.youtube.com/watch?v=j-A0mwsJRmk

    Body Talk: Crowdshaping Realistic 3D Avatars with Words (SIGGRAPH 2016)
    https://www.youtube.com/watch?v=x6F22RFO9HU

    Reply

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