https://techcrunch.com/2017/06/05/apple-introduces-ios-11/?utm_source=tcfbpage&sr_share=facebook
iOS 11 was the least surprising announcement of WWDC. Apple has announced new versions of its mobile operating system at its developer conference for years.
The final version of iOS 11 won’t be available until September.
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Tomi Engdahl says:
Apple:
Apple announces iOS 11, available to developers today, public beta later this month, release this fall — Biggest Software Release Ever for iPad and New AR Experiences Among Hundreds of Updates — San Jose, California — Apple today previewed iOS 11, a major update to the world’s …
iOS 11 brings powerful new features to iPhone and iPad this fall
https://www.apple.com/newsroom/2017/06/ios-11-brings-new-features-to-iphone-and-ipad-this-fall/
Biggest Software Release Ever for iPad and New AR Experiences Among Hundreds of Updates
San Jose, California — Apple today previewed iOS 11, a major update to the world’s most advanced mobile operating system, bringing new experiences and hundreds of features to iPhone and iPad this fall. iOS 11 is the biggest software release ever for iPad, with powerful multitasking features, the Files app and more ways to use Apple Pencil. Augmented reality is coming to hundreds of millions of iOS devices with a new platform for developers to build apps that let users place virtual content on top of real-world scenes. CoreML gives developers on-device machine learning capabilities so they can easily make apps that will predict, learn and become more intelligent. Additional features include the ability to pay friends using Apple Pay, Do Not Disturb while driving to help users stay more focused on the road, even more intelligence and a new voice for Siri and new professional capabilities to Photos and Camera. iOS 11 is available as a developer preview today and will be a free software update for iPhone and iPad this fall.
“With iOS 11, we’re delivering the biggest AR platform in the world, and it’s available today for developers to begin building AR experiences using ARKit for hundreds of millions of iPhone and iPad users,” said Craig Federighi, Apple’s senior vice president of Software Engineering. “iOS 11 gives iPad users the powerful app functionality they need to take advantage of everything iPad is capable of, and brings hundreds of new features and incredible updates to the iOS apps iPhone and iPad users enjoy every day.”
Tomi Engdahl says:
Kevin Kelleher / VentureBeat:
Apple Pay coming to iMessage in iOS 11, letting you pay chat contacts; money received will go on your Apple debit card, which can offload to bank account — ANALYSIS: — Apple is adding person-to-person payments to Apple Pay and integrating the technology into Messages …
Apple Pay is suddenly a threat to PayPal and Square
https://venturebeat.com/2017/06/05/apple-pay-is-suddenly-a-threat-to-paypal-and-square/
Apple is adding person-to-person payments to Apple Pay and integrating the technology into Messages, the company announced today at its Worldwide Developers Conference in San Jose, California.
Venmo first popularized P2P payments, which became a feature of PayPal when it bought the company in 2013. Square added the feature through Square Cash, while other apps like Circle and Snapcash embraced the feature. Apple has been slow to bring P2P payments to Apple Pay, despite the 375 million users who have access to the app.
That will change with iOS 11. Apple is introducing the P2P payments feature into iMessage, so users can more easily send money to friends they are messaging with. During a chat, for example, machine learning technology will detect a mention of payments and include an Apple Pay button on the keyboard.
Tomi Engdahl says:
Chaim Gartenberg / The Verge:
Apple overhauls iPad multitasking with new app switcher, drag and drop, and debuts a Files app that ties into cloud services like Dropbox, Box, or Google Drive — Apple announced some new updates for the iPad Pro at WWDC as part of the upcoming iOS 11 update that finally build …
iPad gets overhauled multitasking and other major software updates in iOS 11
https://www.theverge.com/2017/6/5/15732156/apple-ipad-pro-update-multitasking-wwdc-2017
Additionally, Apple is also upgrading multitasking on the iPad, adding a new app switcher to show multiple apps at the same time, similar to Spaces on the Mac. iOS 11 will also allow users to drag and drop text, images, and other snippets between applications, similar to the third-party implementation developed by Readdle earlier this year.
There’s a new Files application that leaked out earlier, which makes managing files easier. It can tie into cloud services like Dropbox, Box, or Google Drive as well. Files works with the new drag-and-drop support, too, making it simple to access documents in other apps, too.
Additionally, the Apple Pencil is more deeply integrated into iOS 11. Simply tapping on the lock screen opens up the iPad to the Notes app in iOS 11, and anything you handwrite in Notes is searchable through machine learning that analyzes your written text.
Tomi Engdahl says:
Adi Robertson / The Verge:
Apple unveils ARKit for augmented-reality apps; demos adding correctly-sized virtual objects on to a table viewed through the camera in real time
Apple is launching an iOS ‘ARKit’ for augmented reality apps
https://www.theverge.com/2017/6/5/15732832/apple-augmented-reality-arkit-ar-sdk-wwdc-2017
Apple has announced a tool it calls ARKit, which will provide advanced augmented reality capabilities on iOS. It’s supposed to allow for “fast and stable motion tracking” that makes objects look like they’re actually being placed in real space, instead of simply hovering over it. And yes, this will make Pokémon Go look better.
On stage, Apple showed off a very basic implementation of ARKit: you can map the flat surface of a table and place a teacup on it with realistic perspective, drawing information from an iPhone or iPad’s sensors and cameras. But you can theoretically make much more complex experiences. Sir Peter Jackson’s studio Wingnut AR appeared with a complex augmented reality landscape made in Unreal Engine, which ARKit supports alongside Unity and SceneKit. The demo is supposed to be released as a game “later this year.”
Tomi Engdahl says:
Harrison Weber / VentureBeat:
Apple announces iOS 11 with redesigned App Store and Messages app drawer, Siri synced across devices, single page control center, Airplay 2, Maps updates, more
Apple unveils iOS 11: Everything you need to know
https://venturebeat.com/2017/06/05/apple-announces-ios-11/
Apple will give iOS 11 to developers first, then to adventurous public beta testers, and later to everyone else. A word of caution: Don’t put the early betas on your main device before they’re ready.
Tomi Engdahl says:
Ina Fried / Axios:
Apple removes Facebook and Twitter integration from iOS 11
https://www.axios.com/apple-removes-facebook-and-twitter-integration-from-ios-11-2433996734.html
There are lots of new features in iOS 11, but one feature that is being pulled from the next version of the iPhone operating system is the built-in support for Facebook and Twitter, Axios has confirmed. Apple has had the ability to sign into Facebook directly from iOS since 2012 and Twitter integration since 2011.
The bottom line: Now Facebook and Twitter will be treated like other apps, with the social networks forced to rely on the same iOS sharing extensions used by all those with whom they compete.
Tomi Engdahl says:
James Vincent / The Verge:
Apple announces new machine learning framework API to make mobile AI faster for developers
Apple announces new machine learning API to make mobile AI faster
https://www.theverge.com/2017/6/5/15725994/apple-mobile-ai-chip-announced-wwdc-2017
Like the rest of the tech world, Apple wants to make AI on your mobile device as fast and powerful as possible. That’s why the company unveiled a new machine learning framework API for developers today named Core ML.
The key benefit of Core ML will be speeding up how quickly AI tasks execute on the iPhone, iPad, and Apple Watch. This could cover everything from text analysis to face recognition, and should have an effect on a broad category of apps. It means, says Apple, that image recognition on the iPhone will be six times faster than on Google’s Pixel.
Apple isn’t the only tech company looking to make AI work better on mobile, though, and this announcement fits an industry-wide trend. Both Google and Facebook have previously announced versions of their machine learning frameworks optimized for mobile devices
Tomi Engdahl says:
Zac Hall / 9to5Mac:
Apple debuts watchOS 4 with Siri Watch face that proactively displays most important information, revamped Workouts app with gym equipment integration, more — Apple has announced watchOS 4 for Apple Watch at WWDC 2017. First up is a new Siri-based watch face.
Apple announces watchOS 4 Apple Watch update
https://9to5mac.com/2017/06/05/watchos-4/
Apple has announced watchOS 4 for Apple Watch at WWDC 2017. First up is a new Siri-based watch face… Details below.
The new Siri watch face is a dynamic, intelligent option that changes what information is presented based on what’s on your calendar and in other apps. There’s also a new kaleidoscope watch face. There are also new character watch faces joining Mickey and Minnie: Toy Story characters.
Apple Watch is also gaining new monthly challenges in the Activity app with new, personalized monthly challenges and new flair on achievements. The Workout app gains an updated user interface as well with improvements to swimming workouts.
Tomi Engdahl says:
Samuel Gibbs / The Guardian:
iOS 11 will only operate on 64-bit devices, making iPhone 5, 5C and iPad 4 obsolete, and remove support for 32-bit apps
iOS 11 will render older iPhones, iPads and apps obsolete
https://www.theguardian.com/technology/2017/jun/06/iphone-ipad-apps-games-apple-5-5c-obsolete
Apple’s iOS 11 update means iPhone 5 and 5C will no longer receive updates, while some apps and games will be incompatible after switch to 64-bit
Apple has announced that its new iOS 11, launched at its developer conference in San Jose, will only operate on 64-bit devices, making the iPhone 5 and 5C, among other devices, obsolete and meaning some apps and games may stop working.
The new version of iOS features a new interface and redesigned App Store, but also removes support for 32-bit devices and apps. Apple’s iPhone and iPads have both used 64-bit processors, which allow the system to use larger amounts of memory among other speed advantages, since the A7 processor came with the iPhone 5S and iPad Air in 2013.
That means anyone with an iPhone 5 or 5C will no longer receive software updates for either new features, or more importantly security fixes. The iPad 4 will also stop receiving updates.
But it also means that for users of Apple’s newer smartphones and tablet computers, including the latest iPhone 7 and iPad, some apps that are 32-bit-only and not coded to operate in a 64-bit system will cease to work once their devices are updated to iOS 11.
Users can check which apps and games are affected by navigating to:
Settings > General > About > Applications > App Compatibility
Any apps or games listed there are running in 32-bit mode even on 64-bit devices and aso will not run on iOS 11 unless updated by the developers.
The new iOS 11 will be available as a free update for supported iPhones and iPads in the summer.
Tomi Engdahl says:
Apple:
Apple announces iOS 11, available to developers today, public beta later this month, release this fall
https://www.apple.com/newsroom/2017/06/ios-11-brings-new-features-to-iphone-and-ipad-this-fall/
Tomi Engdahl says:
Sarah Perez / TechCrunch:NEW
Apple’s Business Chat to bring customer service and transactions to the iMessage platform, across iPhone, iPad, and Apple Watch; details to be announced June 9 — Apple is working on a way to bring businesses to the iMessage platform, in order to answer customer questions, offer customer service and even perform transactions.
Apple’s Business Chat will bring customer service to the iMessage platform
https://techcrunch.com/2017/06/06/apples-business-chat-will-bring-customer-service-to-the-imessage-platform/
Tomi Engdahl says:
https://www.apple.com/apple-events/june-2017/
Tomi Engdahl says:
https://www.apple.com/newsroom/
Tomi Engdahl says:
Siri gets language translation and a more human voice
https://techcrunch.com/2017/06/05/siri-gets-voice-translation-and-a-more-human-voice/
Siri is getting less dumb and a little bit more human. That’s not a contradiction.
Apple’s voice assistant is getting a more clear, human voice in both female and male intonations alongside some new skills in iOS 11 that will improve its general performance.
Apple announced today that Siri is now used monthly on more than 375 million devices.
Apple is bringing translation to Siri so that you can ask the voice assistant how do say a certain English phrase in a variety of languages, including, at launch, Chinese, French, German, Italian and Spanish.
Siri has run into quite a bit more competition over the past few years as Amazon’s Alexa voice assistant and Google Assistant have grown in their capabilities and made the shortcomings of Siri’s AI wits a bit more evident. With these changes Apple is hoping to show off that it’s still the voice assistant to beat, though we’ll have to wait until later this year to see for ourselves.
Siri will now be able to handle follow-up questions, something that Google Assistant has long had, and will now allow Siri to answer more complex tiered questions.
Tomi Engdahl says:
Chris Burns / SlashGear:
Apple updates Maps with indoor floor plans for some airports and malls, introduces “do not disturb while driving” feature that silences notifications
Apple Maps update stops notifications while driving
https://www.slashgear.com/apple-maps-update-stops-notifications-while-driving-05487458/
Tomi Engdahl says:
Apple Turns Up Speakers, AR
Sounds better, but not as smart
http://www.eetimes.com/document.asp?doc_id=1331855
Apple announced a $349, Siri-powered speaker, leveraging its expertise in music against rivals Amazon and Google. It also rolled out developer’s kits for augmented reality and machine learning on iOS 11 and upgraded its Macintosh and iPad computers.
The HomePod is a 6.8-inch speaker driven by an Apple A8 SoC to handle echo cancellation and optimize sound for a given space. It packs a four-inch woofer and an array of seven tweeters, each with its own driver to deliver better sound than smart speakers such as Alexa and Google Home.
Tomi Engdahl says:
Tripp Mickle / Wall Street Journal:
Former Apple employees on how Siri’s progress was crippled by lack of ambitious goals, shifting strategies, and insufficient usage data — Nimble competitors developed new voice-powered products for the home while Apple remained focused on its phone — In a 2.5-hour keynote …
‘I’m Not Sure I Understand’—How Apple’s Siri Lost Her Mojo
Nimble competitors developed new voice-powered products for the home while Apple remained focused on its phone
https://www.wsj.com/articles/apples-siri-once-an-original-now-struggles-to-be-heard-above-the-crowd-1496849095
Tomi Engdahl says:
Ben Thompson / Stratechery:
How Apple’s various announcements at WWDC stack up against its strengths and weaknesses
Apple’s Strengths and Weaknesses
https://stratechery.com/2017/apples-strengths-and-weaknesses/
when the announcements that matter are grounded on the realities of a company’s core competencies and position in the market, vision can feel extraneous.
Strength: Defaults
Controlling one of the two dominant mobile operating systems grants Apple the power of defaults. That means Messages are both an iPhone lock-in and a channel to introduce new services like person-to-person Apple Pay. Siri can be accessed both via voice and the home button, and, just similar to the WatchOS update, is increasingly integrated throughout the operating system.
Weakness: Limited Reach
At the same time, Messages will never reach the dominance of a service like WeChat because it is limited to Apple’s own platforms — as it should be!
Strength: Hardware Integration
Weakness: Services
While Apple bragged about Siri’s natural language capabilities and alluded to a limited number of new “intents” that can be leveraged by apps, it is not an accident that there were no slides about accuracy, speed, or developer support: Siri is well behind the competition in all three.
Strength: Privacy
Apple makes money on its hardware, while companies like Google, Facebook, and other online businesses rely on advertising and the collection of data.
Weakness: Data
Collecting data is useful for more than advertising, though. Here Google is the obvious counter: certainly the search company wants to better target advertisements, but the benefits gained from data go far beyond overt monetization.
Strength: The App Store
Weakness: Developer Economics
The success of free-to-play games and the associated in-app purchases has come at a cost, specifically, management blindness to the fact that the rest of the developer ecosystem isn’t nearly as healthy, and that the App Store is no longer a differentiator from Android.
Strength and Weakness: Business Model
This point is part and parcel with all of the above: Apple’s strengths derive from the fact it sells software-differentiated hardware for a significant margin, which allows for exclusive apps and services set as defaults, deep integration from chipset to API, a focus on privacy, and total control of the developer ecosystem. And, on the flipside, Apple only reaches a segment of the market, is less incentivized to and capable of delivering superior services, has less data, and can afford to take developers for granted.
Tomi Engdahl says:
Apple appears to relax ban on apps fetching, running extra code – remains aloof as always
Arbitrary exes, no, but friendlier rules for dev tools
https://www.theregister.co.uk/2017/06/07/apple_relaxes_developer_rules/
In conjunction with the commencement of its Worldwide Developer Conference and the release of developer builds of planned operating system updates, Apple has revised its Developer Program license agreement, for better or worse.
It could be either, given that Apple itself decides when its rules get applied and how they get enforced. And Apple does not provide guidance to clarify the extent of its rules, at least publicly.
However, several software makers who spoke with The Register believe the changes are for the better and will allow a broader range of apps to be created.
The portion of the agreement at issue, Section 3.3.2, outlines the circumstances under which applications can download and run executable code and interpreted code.
Executable code refers to code that can be run directly – compiled binary files – and interpreted code refers to code that must be processed by an interpreter to generate an executable form. Code written in JavaScript, Lua, and Python, for example, is interpreted.
Borum, in an email to The Register, explained that Apple for years has prohibited apps from downloading new behavior as binary code or an interpreted script, presumably as a security precaution.
“For programming environment apps that allow editing and executing programs in some language (Pythonista for Python, Codea for Lua) this is a serious restriction,” Borum said. “These apps are allowed to include example programs and they can let the user type in arbitrarily complex programs, but such an app could not make it easy to import source code.”
“But even more than hurting the existing development apps, these rules have deterred any larger efforts to make development tools on iOS,” said Borum. “It is very risky to invest lots of money on a project that might not even be allowed on the App Store. The Swift Playgrounds apps would not be allowed by a third-party developer.”
Rusovsky observed that Section 3.3.2 of the Developer Program license agreement previously said apps may not download or install executable code, except through Apple’s WebKit or JavaScriptCore, which the disallowed version of Rollout used.
“The change does seem to loosen the requirement on downloaded code, specifically around the framework and language of the downloaded interpreted code, which means that other scripting languages not using Javascript language are allowed for injection, such as Lua, RubyMotion, and the like.”
Rusovsky said such frameworks have been in use for a while, but were technically in violation of guidelines. The rules change, he said, legitimizes them.
As of June 5, 2017, Apple now explicitly allows executable code to be downloaded and run by “a programming environment intended for use in learning how to program,” subject to four conditions:
No more than 80 per cent of the app’s viewing area can be taken over by executable code, except as allowed by other Apple rules.
The app must make it clear that the user is in a programming environment.
The app cannot create a store for selling or distributing code or other apps.
All source code must be viewable and editable (no pre-compiled libraries).
Borum said that several years ago, Apple relaxed this section of its developer agreement to allow dynamically downloaded JavaScript to be run.
But Apple’s revised wording makes no mention of Javascript at all.
“As far as I can tell the Javascript exception has been removed, which could spell trouble for things like React Native, but on the other hand every app with a browser-view showing external websites would be in violation,” Borum observed.
With React Native, a framework that combines native code with Javascript interface components, developers can alter their apps aesthetically and functionally without revisiting the app review queue. That could run afoul of Apple’s rules if the primary purpose of the application changed. But it can also be used in accordance with Apple’s conditions.
“[The revised developer agreement] provides no restrictions as to how apps are built,” he said. “It now enables apps to download interpreted code (like JavaScript or Lua) as long as it doesn’t completely change the app.”
Charlie Cheever, CEO of Expo.io, a framework for React Native apps, sees the rule revision the same way.
“Lua in particular is popular as a scripting language for games, and there are a number of game engines that could now be extended to allow over-the-air updates for some stuff in ways they couldn’t before.”
Cheever said Apple appears to be moving away from specific technical requirements to policy-driven requirements.
Tomi Engdahl says:
The 8 Best Hits and Worst Misses of Apple WWDC 2017
https://www.designnews.com/consumer-electronics/8-best-hits-and-worst-misses-apple-wwdc-2017?cid=nl.x.dn14.edt.aud.dn.20170609.tst004t
At its 2017 Worldwide Developers Conference (WWDC) Apple made its usual series of product unveils. We take a look at the 8 biggest announcements, for better and worse.
Tomi Engdahl says:
Home> Community > Blogs > Brian’s Brain
WWDC 2017: Apple still short on breakthroughs
http://www.edn.com/electronics-blogs/brians-brain/4458486/WWDC-2017–Apple-still-short-on-breakthroughs?utm_content=buffer81316&utm_medium=social&utm_source=twitter.com&utm_campaign=buffer
Tomi Engdahl says:
As for iOS 11 … when the very very belated unveiling of a file management utility is the biggest news, that’s pretty sad. Actually, there’s other news, which is perhaps even sadder. iOS 11 will completely dispense with support for legacy 32-bit applications (with MacOS ironically following it in short order), and hardware containing 32-bit-only CPUs will also not be upgradeable to iOS 11. Also, although the recent brief disappearance of 32-bit applications from App Store search results was apparently just a glitch, developers will undoubtedly focus on 64-bit support going forward. The inevitable end result? Otherwise perfectly acceptable hardware will end up in landfills because up-to-date programs are no longer available for it. That’s a waste and a shame.
Source: http://www.edn.com/electronics-blogs/brians-brain/4458486/WWDC-2017–Apple-still-short-on-breakthroughs?utm_content=buffer81316&utm_medium=social&utm_source=twitter.com&utm_campaign=buffer
Tomi Engdahl says:
Everything Apple announced at its WWDC keynote
https://techcrunch.com/gallery/everything-apple-announced-at-its-wwdc-keynote/
WWDC is usually a key event for Apple. This is the company’s developer conference. While Apple has mostly focused on software news in recent years, this one was a bit different. We got a bit of everything — major software updates, new devices as well as a sneak peek at Apple’s roadmap for the coming months.
In case you missed it, here’s everything Apple announced
Tomi Engdahl says:
Apple brings a growth spin to NFC reading
Embedded
At Apple’s WWDC Developer Meeting, a single reform was announced with a low voice, which many of the district’s designers have enjoyed. From iOS 11, Apple devices can read data from NFC tags. This increases significantly the utilization of NFC technology and the ecosystem
So far, Apple has allowed NFC technology to be used only in its own ApplePay technology. According to NXP, the expansion of the ecosystem will result in the price tag falling and its use is rapidly expanding.
IoT, and in particular intelligent logistics and traffic tracking, is a fast-growing NFC area. In the future, iPhones can read, for example, NFC tags attached to transport containers or boxes.
According to Apple, the iOS platform will start from the 11th edition to support NFC tags 1-5. This will also boost the motivation of some 16 million registered NFC designers.
Source: http://www.etn.fi/index.php/13-news/6456-apple-tuo-kasvupyrahdyksen-nfc-lukemisen
Tomi Engdahl says:
WWDC 2017: Apple still short on breakthroughs
http://www.edn.com/electronics-blogs/brians-brain/4458486/WWDC-2017–Apple-still-short-on-breakthroughs
I read the fascinating Wired Magazine cover story by Steven Levy, covering Apple’s new campus. I commend it to your inspection if you haven’t already seen it; one particular set of sentences stuck with me:
Apple has also taken some knocks for the scale and scope of the thing. Investors urging Apple to kick back more of its bounty to shareholders have questioned whether the reported $5 billion in construction costs should have gone into their own pockets instead of a workplace striving for history. And the campus’s opening comes at a point when, despite stellar earnings results, Apple has not launched a breakout product since Jobs’ death.
Even more recently, I was set back on my heels when I read that Apple co-founder Steve Wozniak no longer believed that his “baby” was capable of creating fundamental technology breakthroughs, due to its age, size, and bureaucracy. Apple’s moonshot heir apparent? Tesla.
Admittedly, these two recent data points may have colored my perspective on the products and plans that Steve Cook and his lieutenants just rolled out, but I don’t think so. Look at my Apple coverage over the years, notably from someone who’s not just an observer but has plenty of company-branded hardware and software under his roof, and I think you’ll sense a consistent (if anything, increasing with time) vibe of pessimism.
This year’s WWDC did nothing to reverse or even slow that trend. If anything, in fact, it further accelerated.
Read through the categories below and then, as always, I welcome your perspectives in the comments.
iOS and MacOS
Computers
Mobile Devices
Wearables
Siri and HomePod
Tomi Engdahl says:
The 8 Best Hits and Worst Misses of Apple WWDC 2017
At its 2017 Worldwide Developers Conference (WWDC) Apple made its usual series of product unveils. We take a look at the 8 biggest announcements, for better and worse.
https://www.designnews.com/consumer-electronics/8-best-hits-and-worst-misses-apple-wwdc-2017?cid=nl.x.dn14.edt.aud.dn.20170613.tst004t
iOS
iOS 11, now in developer beta with a public beta to follow and a gold release forecasted for sometime this fall, largely seems to be another snoozer. The App Store has been revamped (woo hoo!) and an integrated file manager is finally now offered. More notable, albeit not necessarily in a good way, is that v11 completely drops support for 32-bit applications, along with all legacy hardware based on 32-bit CPUs – a move that is going to put a lot of otherwise just-fine iPhones and iPads into landfills sooner or later. After all, why would developers continue to generate 32-bit versions of applications for devices that Apple has abandoned? Can you say “obsolescence by design”? I can.
Tomi Engdahl says:
The 8 Best Hits and Worst Misses of Apple WWDC 2017
https://www.designnews.com/consumer-electronics/8-best-hits-and-worst-misses-apple-wwdc-2017?cid=nl.x.dn14.edt.aud.dn.20170614.tst004t
At its 2017 Worldwide Developers Conference (WWDC) Apple made its usual series of product unveils. We take a look at the 8 biggest announcements, for better and worse.